All jobs have been balanced with taking into account the linked bonus, bonus stats, item leveling, etc. List of skill changes: === Adventurers === Hero: Sword/Axe Booster: Duration 300 seconds at max level Rage: No negative wdef. Duration 300 seconds at max level Power Guard: Duration 300 seconds at max level Combo Attack: Duration 300 seconds at max level Power Crash: Removes Weapon/Magic cancel from boss. Cooldown 120 seconds at max level Brandish: Damage 260% -> 310%, mobs hit 3 -> 5 at max level Enrage: Duration 300 seconds at max level Hero's Will: Cooldown 360 -> 60 seconds, 1 mp cost at max level Paladin: Sword/BW Booster: Duration 300 seconds at max level Power Guard: Duration 300 seconds at max level Fire/Flame Charge: Duration 300 seconds at max level Ice/Blizzard Charge: Duration 300 seconds at max level Thunder/Lightning Charge: Duration 300 seconds at max level Power Crash: Removes Weapon/Magic cancel from boss. Cooldown 120 seconds at max level Blast: Damage 580% -> 872% at max level Heaven's Hammer: Hits max 15 mobs. Cooldown 0 seconds Hero's Will: Cooldown 360 -> 60 seconds, 1 mp cost at max level Dragon Knight: Spear/Pole Arm Booster: Duration 300 seconds at max level Hyper Body: Can not be dispelled Power Crash: Removes Weapon/Magic cancel from boss. Cooldown 120 seconds at max level Polearm Crusher: Damage 170% -> 200% at max level Spear Fury: Damage 250% -> 275% at max level Dragon Blood: Duration 300 seconds at max level Berserk: Damage 100% -> 130%, 90% HP to activate Hero's Will: Cooldown 360 -> 60 seconds, 1 mp cost at max level Fire/Poison Arch Mage: Magic Guard: Can not be dispelled Meditation: Duration 300 seconds at max level Spell Booster: Duration 300 seconds at max level Elquines: Duration 160 -> 300 seconds and max level Infinity: Cooldown 5 minutes. Duration 40 -> 60 seconds at max level Paralyze: Damage 210% -> 218% at max level. 1 -> 2 lines of damage Hero's Will: Cooldown 360 -> 60 seconds, 1 mp cost at max level Ice/Lightning Arch Mage: Magic Guard: Can not be dispelled Meditation: Duration 300 seconds at max level Spell Booster: Duration 300 seconds at max level Ifrit: Duration 160 -> 300 seconds and max level Infinity: Cooldown 5 minutes. Duration 40 -> 60 seconds at max level Chain Lightning: Damage 180% -> 195% at max level. 1 -> 2 lines of damage Hero's Will: Cooldown 360 -> 60 seconds, 1 mp cost at max level Bishop: Magic Guard: Can not be dispelled Bless: Duration 300 seconds at max level Holy Arrow: Damage 80% -> 120% at max level Dispel: Area affected 300% -> 360% at max level Shining Ray: Damage 105% -> 125% at max level Summon Dragon: Duration 160 -> 300 seconds at max level Infinity: Cooldown 5 minutes. Duration 40 -> 60 seconds at max level Bahamut: Duration 160 -> 300 seconds at max level Resurrection: Cooldown 30 -> 10 minutes at max level Holy Shield: Blocks all debuffs (including stuns, confusion, etc.), duration 40 -> 60 seconds at max level Angel Ray: Damage 240% -> 340% at max level. 1 -> 2 lines of damage Hero's Will: Cooldown 360 -> 60 seconds, 1 mp cost at max level Bowmaster: Can shoot from close Critical Shot: Success rate 40% -> 55% Bow Booster: Duration 300 seconds at max level Silver Hawk: Duration 180 -> 300 seconds at max level Phoenix: Duration 200 -> 300 seconds at max level Concentrate: Duration 240 -> 300 seconds at max level Dragon's Breath: Damage 100% -> 450% at max level Hero's Will: Cooldown 360 -> 60 seconds, 1 mp cost at max level Marksman: Can shoot from close Critical Shot: Success rate 40% -> 55% Crossbow Booster: Duration 300 seconds at max level Golden Eagle: Duration 180 -> 300 seconds at max level Frostprey: Duration 200 -> 300 seconds at max level Strafe: Damage 100% -> 127% at max level Snipe: Fixed Damage -> Damage 3315% Dragon's Breath: Damage 100% -> 450% at max level Piercing Arrow: Damage 850% -> 1000% at max level Hero's Will: Cooldown 360 -> 60 seconds, 1 mp cost at max level Night Lord: Can shoot from close Dark Sight: Duration 300 seconds at max level. Can use potions Claw Booster: Duration 300 seconds at max level Haste: Duration 300 seconds at max level Meso UP: Duration 300 seconds at max level Shadow Partner: Duration 300 seconds at max level Avenger: Damage 180% -> 240% at max level Shadow Stars: Duration 120 -> 300 seconds at max level Triple Throw: Damage 150% -> 145% at max level Ninja Storm: Delay reduced Hero's Will: Cooldown 360 -> 60 seconds, 1 mp cost at max level Shadower: Dark Sight: Duration 300 seconds at max level. Can use potions Double Stab: Damage 130% -> 150% at max level Dagger Booster: Duration 300 seconds at max level Haste: Duration 300 seconds at max level Pickpocket: Duration 300 seconds at max level Band of Thieves: Damage 210% -> 250% at max level Meso Guard: Duration 300 seconds at max level Assassinate: Damage 600% -> 870% at max level Smokescreen: Cooldown 10 -> 5 minutes. Duration 85 sec at max level Boomerang Step: Damage 500% -> 760%. Can be cast while jumping Hero's Will: Cooldown 360 -> 60 seconds, 1 mp cost at max level Buccaneer: Backspin Blow: Mob count 3 -> 6 monsters Corkscrew Blow: Mob count 3 -> 6 monsters Knuckle Booster: Duration 300 seconds at max level Oak Barrel: Cooldown removed, failure chance removed, duration 300 seconds at max level Energy Charge: Does not trigger DR. Duration 80 seconds at max level Transformation: 5 sec cooldown. Duration 300 seconds. Can not be dispelled Super Transformation: 5 sec cooldown. Speed 150%, jump 123%. Can not be dispelled. Passive: Receives critical chance Dragon Strike: Delay reduced. Damage 810% -> 1500% at max level Demolition: Damage 400% -> 368% at max level Snatch: Delay reduced Barrage: Damage 230% -> 220% at max level. Delay reduced Time Leap: Cooldown 20 -> 10 minutes at max level. Casting range increased Hero's Will: Cooldown 360 -> 60 seconds, 1 mp cost at max level Corsair: Can shoot from close Gun Booster: Duration 300 seconds at max level Octopus: Duration 30 -> 60 seconds at max level Gaviota: Duration 30 -> 60 seconds at max level Wrath of the Octopi: Duration 40 -> 80 seconds at max level Battleship: Cooldown removed. Speed/jump 150/123%. HP increased a lot. Can't be dispelled Battleship Cannon: Damage 380% -> 290% at max level Battleship Torpedo: Damage 780% -> 925% at max level Hero's Will: Cooldown 360 -> 60 seconds, 1 mp cost at max level === Legends === Aran: Polearm Booster: Duration 300 seconds at max level Combo Drain: Duration 120 -> 150 seconds at max level Body Pressure: Duration 300 seconds at max level. Does not trigger DR Combo Critical: Damage 10% -> 5%, success rate 6% -> 5% at max level Snow Charge: Duration 300 seconds at max level Smart Knockback: Duration 300 seconds at max level Combo Barrier: Duration 240 -> 300 seconds at max level Hero's Will: Cooldown 360 -> 60 seconds, 1 mp cost at max level Evan: Magic Resistance: Duration 300 seconds at max level Dragon Fury: Minimum MP 50% -> 40% at max level Illusion: Damage 130% -> 180% at max level Blessing of the Onyx: Cooldown removed. Duration 300 seconds at max level Blaze: Damage 330% -> 210% at max level. 1 -> 2 lines of damage. Dark Fog: Cooldown removed. Damage 750% -> 500% at max level Soul Stone: Cooldown 10 -> 6 minutes Hero's Will: Cooldown 360 -> 60 seconds, 1 mp cost at max level
=== Knights of Cygnus === All KOC classes have custom 4th job skills. Dawn Warrior: Soul: Duration 300 seconds at max level Sword Booster: Duration 300 seconds at max level Rage: Duration 300 seconds at max level Combo Attack: Duration 300 seconds at max level Brandish: Damage 230% -> 200% at max level Call of Cygnus: All stats +15% for 900 seconds at max level Sun Cross: Attack a mob twice dealing 265% damage at max level Solar Pierce: Attack up to 6 mobs dealing 277% damage at max level Power Stance: Don't receive knockback for 300 seconds with 90% success rate at max level Rush: Pushes mobs forward Hero's Will: Cooldown 60 seconds, 1 mp cost at max level Blaze Wizard: Flame: Duration 300 seconds at max level Meditation: Duration 300 seconds at max level Spell Booster: Duration 300 seconds at max level Ifrit: Duration 300 seconds at max level Call of Cygnus: All stats +15% for 900 seconds at max level Flame Bite: Attack a mob twice with Basic Attack 245 at max level Flame Vortex: Attack up to 6 mobs with Basic Attack 230 at max level Infinity: For 60 seconds, mana is left intacted, cooldown 5 minutes at max level Hero's Will: Cooldown 60 seconds, 1 mp cost at max level Wind Archer: Can shoot from close Focus: Duration 300 seconds at max level Storm: Duration 300 seconds at max level Bow Booster: Duration 300 seconds at max level Wind Walk: Duration 60 seconds, no cooldown. Damage 130% -> 110% at max level. Can use potions Hurricane: Damage 90% -> 85% at max level Eagle Eye: 5 sec cooldown Wind Shot: Damage 350% -> 400% at max level Call of Cygnus: All stats +15% for 900 seconds at max level Pinpoint Pierce: Attack a mob twice dealing 505% damage at max level Spiraling Vortex: Attack up to 6 mobs dealing 630% damage at max level Sharp Eyes: Crit rate +15%, crit damage +40%, duration 300 seconds at max level Hero's Will: Cooldown 60 seconds, 1 mp cost at max level Night Walker: Can shoot from close Dark Sight: Duration 300 seconds at max level. Can use potions Darkness: Duration 300 seconds at max level Claw Booster: Duration 300 seconds at max level Haste: Duration 300 seconds at max level Vanish: Damage 130% -> 120% at max level Shadow Partner: Duration 300 seconds at max level Triple Throw: Damage 140% -> 80% at max level Call of Cygnus: All stats +15% for 900 seconds at max level Quadruple Throw: Attack a mob 4 times dealing 64% damage at max level Shadow Spark: Attack up to 6 mobs dealing 245% damage at max level Shadow Stars: Use 200 throwing stars to not use stars for 300 seconds at max level Hero's Will: Cooldown 60 seconds, 1 mp cost at max level Thunder Breaker: Lightning: Duration 300 seconds at max level Knuckle Booster: Duration 300 seconds at max level Lightning Charge: Duration 300 seconds at max level Transformation: 5 sec cooldown. Speed 150%, Jump 123%. Duration 300 seconds Spark: Duration 300 seconds at max level Call of Cygnus: All stats +15% for 900 seconds at max level Rising Wave: Attack a mob dealing 890% damage at max level Annihilate: Attack up to 6 mobs dealing 245% damage at max level Time Leap: Reset party's skill cooldowns. Cooldown 10 minutes at max level Hero's Will: Cooldown 60 seconds, 1 mp cost at max level === Iron Man === Elemental Slash: Attack a mob dealing 240% damage at max level Intrepid Slash: Attack up to 6 mobs twice dealing 140% damage at max level Teleport: Teleport a small distance Speed Infusion: Speeds up attacks for 300 seconds at max level Power Guard: Reflect 40% of damage taken for 300 seconds at max level Shout: Attack up to 12 mobs dealing 200 damage at max level Raging Blow: Attack up to 8 mobs twice dealing 210% damage at max level Gungnir's Descent: Attack a mob dealing 940% damage at max level Sharp Eyes: Crit chance +15%, crit damage +40%, duration 300 seconds at max level Maple Warrior: All stats +15% for 900 seconds at max level Combo Attack: Create up to 5 orbs, +20% damage per orb at max level Meso UP: 150% Meso gained for 300 seconds at max level Hero's Will: Cooldown 60 seconds, 1 mp cost at max level